The object of Totem Destroyer is to explode a prescribed number of stacked blocks without letting the golden idol hit the ground. The early levels are easy, but it gets more interesting as the levels progress. It is a physics based game and you need to think about what each move will do. You need to plan ahead to have a safe place for the idol to land.
I can't do the game justice with a description. You need to try it to really appreciate it. However, be warned -- this game is seriously addicting. Do not start playing it if you have a deadline to get something done.
The author has just published a sequel called, appropriately, Totem Destroyer II. There are more types of blocks, 100 new levels and even a level editor so you can create your own mind bending levels.
